//week05-1-iluvu
size(300,300);//大小300*300 stroke(255,0,0);//紅色的線條 for(int xx=0;xx<300;xx++){//大x 0...300 for(int yy=0;yy<300;yy++){//大y 0...300 float x=(xx-150)/100.0;//減一半 除100 float y=-(yy-150)/100.0; //0...300變-150..+150變-1.5~+1.5 float d=x*x+y*y-1; if(d*d*d-x*x*y*y*y<0) point(xx,yy); } }//week05-1b-iluvusize(300,300);//大小300*300stroke(255,0,0);//紅色的線條translate(width/2,height/2);for(int xx=-150;xx<150;xx++){//大x 0...300for(int yy=-150;yy<150;yy++){//大y 0...300float x=xx/100.0;//減一半 除100float y=-yy/100.0;//0...300變-150..+150變-1.5~+1.5float d=x*x+y*y-1;if(d*d*d-x*x*y*y*y<0) point(xx,yy);}}//week05-2//角度degrees vs. radianssize(600,600);background(0);for(int i=0;i<6;i++){for(int j=0;j<6;j++){int now=i*6+j;ellipse(50+j*100,50+i*100,80,80);arc(50+j*100,50+i*100,60,60,0,now,PIE);arc(50+j*100,50+i*100,40,40,0,radians(now*10),PIE);text(now,j*100,i*100+30);}}//week05-3 degree vs radians 結合week04-1和week05-2void setup(){size(400,400);}void draw(){background(128);line(200,200,400,200);line(200,200,mouseX,mouseY);float dx=mouseX-200,dy=mouseY-200;float a=atan2(dy,dx);arc(200,200,200,200,0,a,PIE);textSize(30);text("radians:"+a,100,100);text("degrees:"+degrees(a),100,130);}//week05-3b degree vs radians 結合week04-1和week05-2void setup(){size(400,400);}void draw(){background(128);line(200,200,400,200);line(200,200,mouseX,mouseY);float dx=mouseX-200,dy=mouseY-200;float a=atan2(dy,dx);if(a<0) arc(200,200,200,200,a,0,PIE);else arc(200,200,200,200,0,a,PIE);textSize(30);text("radians:"+a,100,100);text("degrees:"+degrees(a),100,130);}//week05-4 void setup(){ size(400,400); } void draw(){ background(204); translate(mouseX,mouseY); rotate(radians(frameCount)*10); rect(-50,-5,100,10); }//week05-5 void setup(){ size(400,400); } void draw(){ background(204); rotate(radians(frameCount)*10); translate(mouseX,mouseY); rect(-50,-5,100,10); }//week05-6 void setup(){ size(400,400); } void draw(){ background(204); pushMatrix(); translate(width/2,height/2); rotate(radians(frameCount)*10); rect(-50,-5,100,10); popMatrix(); pushMatrix(); translate(width/2-100,height/2); rotate(radians(frameCount)*10); rect(-50,-5,100,10); popMatrix(); }//week05-7 void setup(){ size(500,500); } void draw(){ background(204); for(int x=50;x<500;x+=100){ for(int y=50;y<500;y+=100){ pushMatrix(); translate(x,y); rotate(radians(frameCount)); rect(-50,-5,100,10); popMatrix(); } } }









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