//week04_01_atan2_dy_dx_cos_sin
void setup(){ size(600,300); } void draw(){ background(#C0FFEE); ellipse(150,150,100,100); //ellipse(150+25,150,50,50); float dx=mouseX-150,dy=mouseY-150; float a =atan2(dy,dx); ellipse(150+cos(a)*55,150+sin(a)*25,50,50); }//week04-02_atan_atan2_for_x_dy_dx_cos_sin void setup(){ size(600,300); } void draw(){ background(#C0FFEE); for(int x = 150; x<=450; x+=300){ ellipse(x,150,100,100); //ellipse(150+25,150,50,50); float dx = mouseX-x,dy = mouseY-150; float a = atan2(dy,dx); ellipse(x+cos(a)*25,150+sin(a)*25,50,50); } }//week04-03_rorate_radians_mouseY void setup(){ size(400,400,P3D); } void draw(){ background(128); translate(width/2,height/2); //rorateY(radians(mouseX));//上周的左右轉 rotateX(radians(-mouseY));// box(200); }//week04_04_rotateZ void setup(){ size(400,400,P3D); } void draw(){ background(128); translate(width/2,height/2); rotateZ(radians(mouseX)); ellipse(0,0,100,150); }//week04_05_RobotArm_pushMatrix_T_R_T_box_popMatrix void setup(){ size(400,400,P3D); } void draw(){ background(128); translate(width/2,height/2); pushMatrix(); translate(0,100); box(50);//台座 pushMatrix(); translate(0,-25); rotateZ(radians(mouseX)); translate(0,-50); box(10,100,10); popMatrix(); popMatrix(); }//week04-5a_rotateZ_translate_box void setup(){ size(400,400,P3D); } void draw(){ background(128); translate(width/2, height/2);//移動到畫面中心 //以下2行,分別註解、排列組合觀察 rotateZ(radians(frameCount));//對Z軸旋轉 translate(0,-50);//把下端,移到中心 box(10,100,10);//可轉動的長條 }
//week04-5b_translate_mouseX-mouseY_rotateZ_translate_box void setup(){ size(400,400,P3D); } void draw(){ background(128); //translate(width/2, height/2);//移動到畫面中心 translate(mouseX,mouseY);//加這行 rotateZ(radians(frameCount));//對Z軸旋轉 translate(0,-50);//把下端,移到中心 box(10,100,10);//可轉動的長條 }
//week04_06_push_translate_rotate_sphere_pop void setup(){ size(400,400,P3D); } void draw(){ background(128); pushMatrix(); translate(mouseX,mouseY); rotateY(radians(frameCount)); sphere(100); popMatrix(); }
//week04-07_sun_earth void setup(){ size(400,400,P3D); } void draw(){ background(128); translate(width/2,height/2); sphere(50); rotateY(radians(frameCount)); pushMatrix(); translate(150,0); rotateY(radians(frameCount)); sphere(30); popMatrix(); }//week04-08_sun_earth_moon void setup(){ size(400,400,P3D); } void draw(){ background(128); translate(width/2,height/2); sphere(50);//太陽 rotateY(radians(frameCount)); pushMatrix(); translate(150,0); rotateY(radians(frameCount)); sphere(30);//地球 pushMatrix(); translate(50,0); rotateY(radians(frameCount)); sphere(10);//月亮 popMatrix(); popMatrix(); }
//week04-09_earth_texture_image //把圖檔拉進來 PImage img = loadImage("earth.jpg"); size(600,300); image(img,0,0,600,300);
//week04-10_earth_createShape_setTexture_shape size(400,400,P3D); PShape earth = createShape(SPHERE,100); PImage img = loadImage("earth.jpg"); earth.setTexture(img); shape(earth);
//week04-11_earth_setTexture_translate_rotate PShape earth; PImage img; void setup(){ size(400,400,P3D); earth = createShape(SPHERE,100); PImage img = loadImage("earth.jpg"); earth.setTexture(img); } void draw(){ background(0); translate(width/2,height/2); rotateY(radians(frameCount)); shape(earth); }
//week04-12_moon_setTexture_translate_rotate PShape moon; PImage img; void setup(){ size(400,400,P3D); moon = createShape(SPHERE,100); PImage img = loadImage("moon.jpg"); moon.setTexture(img); } void draw(){ background(0); translate(width/2,height/2); rotateY(radians(frameCount)); shape(moon); }
//week04-13_sun_setTexture_translate_rotate PShape sun; PImage img; void setup(){ size(400,400,P3D); sun = createShape(SPHERE,100); PImage img = loadImage("sun.jpg"); sun.setTexture(img); } void draw(){ background(0); translate(width/2,height/2); rotateY(radians(frameCount)); shape(sun); }//week04-14_sun_earth_moon_setTexture PShape sun,earth,moon; //樓下是剪貼自week04-08,樓下是week04-11,12,13 void setup(){ size(400,400,P3D); sun = createShape(SPHERE,50); PImage img = loadImage("sun.jpg"); sun.setTexture(img); earth = createShape(SPHERE,30); img = loadImage("earth.jpg"); earth.setTexture(img); moon = createShape(SPHERE,10); img = loadImage("moon.jpg"); moon.setTexture(img); } void draw(){ background(128); translate(width/2,height/2); shape(sun); rotateY(radians(frameCount)); pushMatrix(); translate(150,0); rotateY(radians(frameCount)); shape(earth); pushMatrix(); translate(50,0); rotateY(radians(frameCount)); shape(moon); popMatrix(); popMatrix(); }

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