2025年4月24日 星期四

week10_12750156_黃映綺

 課堂作業1

//week10_1_postman_head_body
//頭、身體、手臂、手肘、腳

size(560, 560);
PImage postman = loadImage("postman.png");
PImage head = loadImage("head.png");
PImage body = loadImage("body.png");
void (#FFFFF2);
image(postman, 0, 0); //基礎的郵差先生
fill(255, 0, 255, 128); //半透明的紫色
rect(0, 0, 560, 560); //蓋上去
image(head, 0, 0); //再畫頭
image(body, 0, 0); //再畫身體

課堂作業2

//week10_2_postman_head_body_push_trt_pop
//頭、身體、手臂、手肘、腳

PImage postman, head, body;
void setup(){
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
}
void draw(){
  background(#FFFFF2);
  image(postman, 0, 0); //基礎的郵差先生
  fill(255, 0, 255, 128); //半透明的紫色
  rect(0, 0, 560, 560); //蓋上去
  pushMatrix();
    translate(+236, +231); //再放回去正確的位置
    rotate(radians(mouseX));
    translate(-236, -231);//把頭的旋轉中心,放到(0, 0)
    image(head, 0, 0); //再畫頭
  popMatrix();
  image(body, 0, 0); //再畫身體
}

課堂作業3

//week10_3_postman_head_body_uparm1_hand1_push_trt_pop
//頭、身體、手臂、手肘、腳

PImage postman, head, body,uparm1, hand1;
void setup(){
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
}
void draw(){
  background(#FFFFF2);
  image(postman, 0, 0); //基礎的郵差先生(全身)
  fill(255, 0, 255, 128); //半透明的紫色
  rect(0, 0, 560, 560); //蓋上去
  
  pushMatrix();//左邊上手臂、手肘
    translate(+185, +261); //再放回去正確的位置
    //rotate(radians(mouseX));
    translate(-185, -261);
    image(uparm1, 0, 0); //再畫上手臂
    pushMatrix();
      translate(+116, +265); //放回去
      //rotate(radians(mouseX));
      translate(-116, -265);
      image(hand1, 0, 0); //畫手
    popMatrix();
  popMatrix();
  
  pushMatrix();
    translate(+236, +231); //再放回去正確的位置
    //rotate(radians(mouseX));
    translate(-236, -231);//把頭的旋轉中心,放到(0, 0)
    image(head, 0, 0); //再畫頭
  popMatrix();
  image(body, 0, 0); //再畫身體
}

課堂作業4

//week10_4_postman_head_body_uparm1_hand1_uparm2_hand2_push_trt_pop
//頭、身體、手臂、手肘、腳

PImage postman, head, body, uparm1, hand1, uparm2, hand2;
void setup(){
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
  uparm2 = loadImage("uparm2.png");
  hand2 = loadImage("hand2.png");
}
void draw(){
  background(#FFFFF2);
  image(postman, 0, 0); //基礎的郵差先生(全身)
  fill(255, 0, 255, 128); //半透明的紫色
  rect(0, 0, 560, 560); //蓋上去
  
  pushMatrix();//左邊上手臂、手肘
    translate(+185, +261); //再放回去正確的位置
    //rotate(radians(mouseX));
    translate(-185, -261);
    image(uparm1, 0, 0); //再畫上手臂
    pushMatrix();
      translate(+116, +265); //放回去
      //rotate(radians(mouseX));
      translate(-116, -265);
      image(hand1, 0, 0); //畫左手
    popMatrix();
  popMatrix();
  
  pushMatrix(); //要畫右邊的上手臂、手肘
    translate(+290, +262);
    //rotate(radians(mouseX));
    translate(-290, -262);
    image(uparm2, 0 ,0); //上手臂
    pushMatrix();
      translate(+357, +259);
      //rotate(radians(mouseX));
      translate(-357, -259);
      image(hand2, 0, 0); //右手
    popMatrix();
  popMatrix();
  
   pushMatrix();
    translate(+236, +231); //再放回去正確的位置
    //rotate(radians(mouseX));
    translate(-236, -231);//把頭的旋轉中心,放到(0, 0)
    image(head, 0, 0); //再畫頭
  popMatrix();
  image(body, 0, 0); //再畫身體
}

課堂作業5

//week10_5_postman_many_angle_ID_mouseDragged
//頭、身體、手臂、手肘、腳

PImage postman, head, body, uparm1, hand1, uparm2, hand2;
float [] angle = new float[20]; //準備20個關節的變數
int ID = 0; //現在要處理的關節ID(第幾個關節ID)

void mouseDragged(){ //滑鼠拉動
  angle[ID] += mouseX - pmouseX
}

void keyPressed(){ //按下按鈕可以轉動關節
  if(key=='1') ID = 1; //左臂
  if(key=='2') ID = 2; //左手
  if(key=='3') ID = 3; //右臂
  if(key=='4') ID = 4; //友手
  if(key=='5') ID = 5; //(待用)
  if(key=='6') ID = 6; //(待用)
  if(key=='0') ID = 0; //頭
}

void setup(){
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
  uparm2 = loadImage("uparm2.png");
  hand2 = loadImage("hand2.png");
}

void draw(){
  background(#FFFFF2);
  image(postman, 0, 0); //基礎的郵差先生(全身)
  fill(255, 0, 255, 128); //半透明的紫色
  rect(0, 0, 560, 560); //蓋上去
  
  pushMatrix();//左邊上手臂、手肘
    translate(+185, +261); //再放回去正確的位置
    rotate(radians(angle[1]));
    translate(-185, -261);
    image(uparm1, 0, 0); //再畫上手臂
    pushMatrix();
      translate(+116, +265); //放回去
      rotate(radians(angle[2]));
      translate(-116, -265);
      image(hand1, 0, 0); //畫左手
    popMatrix();
  popMatrix();
  
  pushMatrix(); //要畫右邊的上手臂、手肘
    translate(+290, +262);
    rotate(radians(angle[3]));
    translate(-290, -262);
    image(uparm2, 0 ,0); //上手臂
    pushMatrix();
      translate(+357, +259);
      rotate(radians(angle[4]));
      translate(-357, -259);
      image(hand2, 0, 0); //右手
    popMatrix();
  popMatrix();
  
   pushMatrix();
    translate(+236, +231); //再放回去正確的位置
    rotate(radians(angle[0]));
    translate(-236, -231);//把頭的旋轉中心,放到(0, 0)
    image(head, 0, 0); //再畫頭
  popMatrix();
  image(body, 0, 0); //再畫身體
}

課堂作業6

//week10_6_postman_many_angle_ID_saveStrings_loadStrings
//頭、身體、手臂、手肘、腳

PImage postman, head, body, uparm1, hand1, uparm2, hand2;
float [] angle = new float[20]; //準備20個關節的變數
int ID = 0; //現在要處理的關節ID(第幾個關節ID)

void mouseDragged(){ //滑鼠拉動
  angle[ID] += mouseX pmouseX
}
void keyPressed(){ //按下按鈕可以轉動關節
  if(key=='1') ID = 1; //左臂
  if(key=='2') ID = 2; //左手
  if(key=='3') ID = 3; //右臂
  if(key=='4') ID = 4; //友手
  if(key=='5') ID = 5; //(待用)
  if(key=='6') ID = 6; //(待用)
  if(key=='0') ID = 0; //頭
  
  if(key=='s'){ //從這行開始 每次按一次 's' 就存一組angle
    String now = ""; //要放現在全部關節的值
    for(int i=0; i<20 ;i++){ //利用foe迴圈
      now += angle[i] + " "
; //全部塞到now裡,記得空格 
    }
    lines.add(now); //把現在的這行 加到lines裡
    String [] arr = new String [lines.size()];
    lines.toArray(arr);
    saveStrings("angles.txt", arr);
  }
  
  if(key=='r'){ //讀入
     if(R<lines.size()){
       float [] now = float(split( lines.get(R), ' '));
       for(int i=0; i<20; i++) angle[i] = now[i];
       R = (R+1) % lines.size();
     }
  }
}
int R = 0; 
ArrayList<String> lines = new ArrayList<String>(); //放移動的結果 

void setup(){
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
  uparm2 = loadImage("uparm2.png");
  hand2 = loadImage("hand2.png");
}

void draw(){
  background(#FFFFF2);
  image(postman, 0, 0); //基礎的郵差先生(全身)
  fill(255, 0, 255, 128); //半透明的紫色
  rect(0, 0, 560, 560); //蓋上去
  
  pushMatrix();//左邊上手臂、手肘
    translate(+185, +261); //再放回去正確的位置
    rotate(radians(angle[1]));
    translate(-185, -261);
    image(uparm1, 0, 0); //再畫上手臂
    pushMatrix();
      translate(+116, +265); //放回去
      rotate(radians(angle[2]));
      translate(-116, -265);
      image(hand1, 0, 0); //畫左手
    popMatrix();
  popMatrix();
  
  pushMatrix(); //要畫右邊的上手臂、手肘
    translate(+290, +262);
    rotate(radians(angle[3]));
    translate(-290, -262);
    image(uparm2, 0 ,0); //上手臂
    pushMatrix();
      translate(+357, +259);
      rotate(radians(angle[4]));
      translate(-357, -259);
      image(hand2, 0, 0); //右手
    popMatrix();
  popMatrix();
  
   pushMatrix();
    translate(+236, +231); //再放回去正確的位置
    rotate(radians(angle[0]));
    translate(-236, -231);//把頭的旋轉中心,放到(0, 0)
    image(head, 0, 0); //再畫頭
  popMatrix();
  image(body, 0, 0); //再畫身體
}


按下 r 







沒有留言:

張貼留言