2025年5月22日 星期四

12750263_week14

week14_1_PFont_createFont_textSize_text

size(300,300);

textSize(50); // 50號字

text("Hello",10,50); // 預設的字型

PFont font = createFont("Times New Roman",50);

textFont(font); // 換字型

text("Hello",10,100);

//print(PFont.list());

// 改用for迴圈,把全部的字型,分行印出來

for(String name:PFont.list()) println(name);









week14_2_PFont_chinese_font_textFont_cursor

PFont font1,font2,font3;

void setup(){

  size(300,300);

  font1 = createFont("Times New Roman Bold Italic",50);

  font2 = createFont("微軟正黑體 Bold",50);

  font3 = createFont("elffont-rock.otf",50);

}

void draw(){

  background(0);

  cursor(CROSS);

  fill(255);

  textFont(font1);

  text("Hello 中文", mouseX+20,mouseY-20);

  fill(#FF8E8E);

  textFont(font2);

  text("Hello 中文", mouseX+20,mouseY+50); // 下面一點點

  textFont(font3);

  text("ㄅㄆㄇㄈㄉㄊㄋㄌㄍㄎㄏ", mouseX+20,mouseY+100);

}









week14_3_inverse_kinematics_part1

void setup(){

  size(400,400); 

}

float [] angle = new float[5]; // 有5個關節

void draw(){

  background(255);

  translate(200,350);

  ellipse(0,0,12,12);

  

  pushMatrix();

    rotate(radians(angle[0]));

    rect(0,-5,50,10);

  popMatrix();

}

void mouseDragged(){

  angle[0] += mouseX - pmouseX; 

}









week14_4_inverse_kinematics_part2

void setup(){

  size(400,400); 

}

float [] angle = new float[5]; // 有5個關節

void draw(){

  background(255);

  translate(200,350);

  ellipse(0,0,12,12);

  

  pushMatrix();

    rotate(radians(angle[0]));

    rect(0,-5,50,10);

    pushMatrix();

      translate(50,0);

      rotate(radians(angle[1]));

      rect(0,-5,50,10);

    popMatrix();

  popMatrix();

}

void mouseDragged(){

  angle[ID] += mouseX - pmouseX; 

}

int ID = 0;

void keyPressed(){

  if(key=='0') ID = 0;

  if(key=='1') ID = 1;

}









week14_5_ik_inverse_kinematics_part3

void setup(){

  size(400,400);

  for(int i=0;i<2;i++){

    p[i] = new PVector(200,350-50*i); 

  }

}

PVector []p = new PVector[6];

void draw(){

  background(255);

  for(int i=0;i<2;i++){

    if(i>0) line(p[i-1].x, p[i-1].y, p[i].x, p[i].y);

    fill(255,0,0);

    ellipse(p[i].x,p[i].y,8,8);

    fill(0);

    text("p:"+i,p[i].x+10, p[i].y);

  }

  ellipse(mouseX,mouseY,6,6);

  line(p[0].x,p[0].y,mouseX,mouseY);

}








week14_6_ik_inverse_kinematics_part4

void setup(){

  size(400,400);

  for(int i=0;i<2;i++){

    p[i] = new PVector(200,350-50*i); 

  }

}

PVector []p = new PVector[6];

void draw(){

  background(255);

  for(int i=0;i<2;i++){

    if(i>0) line(p[i-1].x, p[i-1].y, p[i].x, p[i].y);

    fill(255,0,0);

    ellipse(p[i].x,p[i].y,8,8);

    fill(0);

    text("p:"+i,p[i].x+10, p[i].y);

  }

  PVector now = new PVector(mouseX,mouseY);

  PVector v = PVector.sub(now,p[0]).normalize().mult(50);

  p[1].x = p[0].x + v.x;

  p[1].y = p[0].y + v.y;

  ellipse(mouseX,mouseY,6,6);

  line(p[0].x,p[0].y,mouseX,mouseY);

}








week14_7_ik_inverse_kinematics_part5

void setup(){

  size(400,400);

  for(int i=0;i<6;i++){

    p[i] = new PVector(200,350-50*i); 

  }

}

PVector []p = new PVector[6];

void draw(){

  background(255);

  for(int i=0;i<6;i++){

    if(i>0) line(p[i-1].x, p[i-1].y, p[i].x, p[i].y);

    fill(255,0,0);

    ellipse(p[i].x,p[i].y,8,8);

    fill(0);

    text("p:"+i,p[i].x+10, p[i].y);

  }

  PVector now = new PVector(mouseX,mouseY);

  PVector v = PVector.sub(now,p[4]).normalize().mult(50);

  p[5].x = p[4].x + v.x;

  p[5].y = p[4].y + v.y;

  ellipse(mouseX,mouseY,6,6);

  line(p[4].x,p[4].y,mouseX,mouseY);

}









week14_8_ik_inverse_kinematics_part6

void setup(){

  size(400,400);

  for(int i=0;i<6;i++){

    p[i] = new PVector(200,350-50*i); 

  }

}

PVector []p = new PVector[6];

void draw(){

  background(255);

  for(int i=0;i<6;i++){

    if(i>0) line(p[i-1].x, p[i-1].y, p[i].x, p[i].y);

    fill(255,0,0);

    ellipse(p[i].x,p[i].y,8,8);

    fill(0);

    text("p:"+i,p[i].x+10, p[i].y);

  }

  PVector now = new PVector(mouseX,mouseY);

  for(int i=5;i>0;i--){

  PVector v = PVector.sub(now,p[i]).normalize().mult(50);

  p[i].x = now.x - v.x;

  p[i].y = now.y - v.y;

  now = p[i];

  }

  ellipse(mouseX,mouseY,6,6);

  //line(p[4].x,p[4].y,mouseX,mouseY);

}









week14_9_ik_inverse_kinematics_part7

void setup(){

  size(400,400);

  for(int i=0;i<6;i++){

    p[i] = new PVector(200,350-50*i); 

  }

}

PVector []p = new PVector[6];

void draw(){

  background(255);

  for(int i=0;i<6;i++){

    if(i>0) line(p[i-1].x, p[i-1].y, p[i].x, p[i].y);

    fill(255,0,0);

    ellipse(p[i].x,p[i].y,8,8);

    fill(0);

    text("p:"+i,p[i].x+10, p[i].y);

  }

  PVector now = new PVector(mouseX,mouseY);

  p[5].x = now.x;

  p[5].y = now.y;

  for(int i=4;i>=0;i--){

  PVector v = PVector.sub(p[i+1],p[i]).normalize().mult(50);

  p[i].x = p[i+1].x - v.x;

  p[i].y = p[i+1].y - v.y;

  }

  for(int i=1;i<=5;i++){

    PVector v = PVector.sub(p[i], p[i-1]).normalize().mult(50);

    p[i].x = p[i-1].x + v.x;

    p[i].y = p[i-1].y + v.y;

  }

  ellipse(mouseX,mouseY,6,6);

  //line(p[4].x,p[4].y,mouseX,mouseY);

}
















week14_9b_ik_inverse_kinematics_part8

void setup(){

  size(400,400);

  for(int i=0;i<N;i++){

    p[i] = new PVector(200,350-L*i); 

  }

}

int N = 20,L = 300 / N;

PVector []p = new PVector[N];

void draw(){

  background(255);

  for(int i=0;i<N;i++){

    if(i>0) line(p[i-1].x, p[i-1].y, p[i].x, p[i].y);

    fill(255,0,0);

    ellipse(p[i].x,p[i].y,8,8);

    fill(0);

    text("p:"+i,p[i].x+10, p[i].y);

  }

  p[N-1].x = mouseX;

  p[N-1].y = mouseY;

  for(int i=N-2;i>=0;i--){

  PVector v = PVector.sub(p[i+1],p[i]).normalize().mult(L);

  p[i].x = p[i+1].x - v.x;

  p[i].y = p[i+1].y - v.y;

  }

  for(int i=1;i<N;i++){

    PVector v = PVector.sub(p[i], p[i-1]).normalize().mult(L);

    p[i].x = p[i-1].x + v.x;

    p[i].y = p[i-1].y + v.y;

  }

  ellipse(mouseX,mouseY,6,6);

  //line(p[4].x,p[4].y,mouseX,mouseY);

}



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