//week11-1-postman-saveStrings-loadStrings
PImage postman, head,body,uparm1,hand1,uparm2,hand2; float [] angle = new float[20];//prepare 20 關節的變數 int ID = 0;//現 在要處理的關節 void mouseDragged(){ angle[ID] += mouseX-pmouseX; } void keyPressed(){ if(key=='1') ID = 1;//leftarm if(key=='2') ID = 2;//lefthand if(key=='3') ID = 3;//rightarm if(key=='4') ID = 4;//righthand if(key=='5') ID = 5; if(key=='6') ID = 6; if(key=='0') ID = 0;//head if(key=='s'){//begin here每按一次 就存一組 String now = "";//要放現在全部關節的值 for(int i=0;i<20;i++){ now+=angle[i]+" ";//全部塞到now 裡 } lines.add(now);//這行加到line 裡 String [] arr = new String[lines.size()]; lines.toArray(arr); saveStrings("angles.txt",arr); } if(key=='r'){//讀入 if(R==0){//如果目前沒檔案 String [] file = loadStrings("angles.txt"); if (file != null){//如果有讀到檔案 for(int i=0;i<file.length;i++){//就檔案內容逐行 lines.add(file[i]);//加到lines資料結構裡 } } } if(R<lines.size()){ float[]now = float(split(lines.get(R),' ')); for(int i=0;i<20;i++) angle[i] = now[i]; R=(R+1)%lines.size(); } } } int R=0; ArrayList<String> lines = new ArrayList<String>();//put the result of move void setup(){ size(560,560); postman = loadImage("postman.png"); head = loadImage("head.png"); body = loadImage("body.png"); uparm1 = loadImage("right-arm.png"); hand1 = loadImage("right-hand.png"); uparm2 = loadImage("left-arm.png"); hand2 = loadImage("left-hand.png"); } void draw(){ background(#FFFFF2); image(postman,0,0);//基礎郵差 fill(255,0,255,128);//半透明紫色 rect(0,0,560,560);//蓋上去 pushMatrix(); translate(+197,+262);//放回正確位置 rotate(radians(angle[1])); translate(-197,-262);//arm的旋轉中心放到(0,0) image(uparm1,0,0); pushMatrix(); translate(+119,+265);//放回正確位置 rotate(radians(angle[2])); translate(-119,-265);//arm的旋轉中心放到(0,0) image(hand1,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+289,+260);//放回正確位置 rotate(radians(angle[3])); translate(-289,-260);//arm的旋轉中心放到(0,0) image(uparm2,0,0); pushMatrix(); translate(+355,+258);//放回正確位置 rotate(radians(angle[4])); translate(-355,-258);//arm的旋轉中心放到(0,0) image(hand2,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+233,+230);//放回正確位置 rotate(radians(angle[0])); translate(-233,-230);//頭的旋轉中心放到(0,0) image(head,0,0);//在畫頭 popMatrix(); image(body,0,0);//在畫身體 }//week11-2-postman-alpha-interpolation PImage postman, head,body,uparm1,hand1,uparm2,hand2; float [] angle = new float[20];//prepare 20 關節的變數 int ID = 0;//現 在要處理的關節 void mouseDragged(){ angle[ID] += mouseX-pmouseX; } void keyPressed(){ if(key=='1') ID = 1;//leftarm if(key=='2') ID = 2;//lefthand if(key=='3') ID = 3;//rightarm if(key=='4') ID = 4;//righthand if(key=='5') ID = 5; if(key=='6') ID = 6; if(key=='0') ID = 0;//head if(key=='s'){//begin here每按一次 就存一組 String now = "";//要放現在全部關節的值 for(int i=0;i<20;i++){ now+=angle[i]+" ";//全部塞到now 裡 } lines.add(now);//這行加到line 裡 String [] arr = new String[lines.size()]; lines.toArray(arr); saveStrings("angles.txt",arr); } if(key=='r'){//讀入 if(R==0){//如果目前沒檔案 String [] file = loadStrings("angles.txt"); if (file != null){//如果有讀到檔案 for(int i=0;i<file.length;i++){//就檔案內容逐行 lines.add(file[i]);//加到lines資料結構裡 } } } if(R<lines.size()){ float[]now = float(split(lines.get(R),' ')); for(int i=0;i<20;i++) angle[i] = now[i]; R=(R+1)%lines.size(); } } if(key=='p'){ float [] oldAngle = float(split(lines.get(R),' ')); float [] newAngle = float(split(lines.get((R+1)%lines.size()),' ')); float alpha = (frameCount%30)/30.0; for(int i=0; i<20;i++) angle[i] = oldAngle[i]*(1-alpha)+newAngle[i]*alpha; } } int R=0; ArrayList<String> lines = new ArrayList<String>();//put the result of move void setup(){ size(560,560); postman = loadImage("postman.png"); head = loadImage("head.png"); body = loadImage("body.png"); uparm1 = loadImage("right-arm.png"); hand1 = loadImage("right-hand.png"); uparm2 = loadImage("left-arm.png"); hand2 = loadImage("left-hand.png"); } void draw(){ background(#FFFFF2); image(postman,0,0);//基礎郵差 fill(255,0,255,128);//半透明紫色 rect(0,0,560,560);//蓋上去 pushMatrix(); translate(+197,+262);//放回正確位置 rotate(radians(angle[1])); translate(-197,-262);//arm的旋轉中心放到(0,0) image(uparm1,0,0); pushMatrix(); translate(+119,+265);//放回正確位置 rotate(radians(angle[2])); translate(-119,-265);//arm的旋轉中心放到(0,0) image(hand1,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+289,+260);//放回正確位置 rotate(radians(angle[3])); translate(-289,-260);//arm的旋轉中心放到(0,0) image(uparm2,0,0); pushMatrix(); translate(+355,+258);//放回正確位置 rotate(radians(angle[4])); translate(-355,-258);//arm的旋轉中心放到(0,0) image(hand2,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+233,+230);//放回正確位置 rotate(radians(angle[0])); translate(-233,-230);//頭的旋轉中心放到(0,0) image(head,0,0);//在畫頭 popMatrix(); image(body,0,0);//在畫身體 }//week11-2-postman-alpha-interpolation-better PImage postman, head,body,uparm1,hand1,uparm2,hand2; float [] angle = new float[20];//prepare 20 關節的變數 int ID = 0;//現 在要處理的關節 void mouseDragged(){ angle[ID] += mouseX-pmouseX; } void keyPressed(){ if(key=='1') ID = 1;//leftarm if(key=='2') ID = 2;//lefthand if(key=='3') ID = 3;//rightarm if(key=='4') ID = 4;//righthand if(key=='5') ID = 5; if(key=='6') ID = 6; if(key=='0') ID = 0;//head if(key=='s'){//begin here每按一次 就存一組 String now = "";//要放現在全部關節的值 for(int i=0;i<20;i++){ now+=angle[i]+" ";//全部塞到now 裡 } lines.add(now);//這行加到line 裡 String [] arr = new String[lines.size()]; lines.toArray(arr); saveStrings("angles.txt",arr); } if(key=='r'){//讀入 if(R==0){//如果目前沒檔案 String [] file = loadStrings("angles.txt"); if (file != null){//如果有讀到檔案 for(int i=0;i<file.length;i++){//就檔案內容逐行 lines.add(file[i]);//加到lines資料結構裡 } } } if(R<lines.size()){ float[]now = float(split(lines.get(R),' ')); for(int i=0;i<20;i++) angle[i] = now[i]; R=(R+1)%lines.size(); } } /*if(key=='p'){ float alpha = (frameCount%30)/30.0; if(alpha==0.0) R=(R+1)%line.size(); int R2 =(R+1)%lines.size(); float [] oldAngle = float(split(lines.get(R),' ')); float [] newAngle = float(split(lines.get(R2),' ')); for(int i=0; i<20;i++) angle[i] = oldAngle[i]*(1-alpha)+newAngle[i]*alpha; }*/ } int R=0; ArrayList<String> lines = new ArrayList<String>();//put the result of move void setup(){ size(560,560); postman = loadImage("postman.png"); head = loadImage("head.png"); body = loadImage("body.png"); uparm1 = loadImage("right-arm.png"); hand1 = loadImage("right-hand.png"); uparm2 = loadImage("left-arm.png"); hand2 = loadImage("left-hand.png"); } void myInterpolate(){ if(lines.size()>0){ float alpha = (frameCount%30)/30.0; if(alpha==0.0) R=(R+1)%lines.size(); int R2 =(R+1)%lines.size(); float [] oldAngle = float(split(lines.get(R),' ')); float [] newAngle = float(split(lines.get(R2),' ')); for(int i=0; i<20;i++) angle[i] = oldAngle[i]*(1-alpha)+newAngle[i]*alpha; } } void draw(){ myInterpolate(); background(#FFFFF2); image(postman,0,0);//基礎郵差 fill(255,0,255,128);//半透明紫色 rect(0,0,560,560);//蓋上去 pushMatrix(); translate(+197,+262);//放回正確位置 rotate(radians(angle[1])); translate(-197,-262);//arm的旋轉中心放到(0,0) image(uparm1,0,0); pushMatrix(); translate(+119,+265);//放回正確位置 rotate(radians(angle[2])); translate(-119,-265);//arm的旋轉中心放到(0,0) image(hand1,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+289,+260);//放回正確位置 rotate(radians(angle[3])); translate(-289,-260);//arm的旋轉中心放到(0,0) image(uparm2,0,0); pushMatrix(); translate(+355,+258);//放回正確位置 rotate(radians(angle[4])); translate(-355,-258);//arm的旋轉中心放到(0,0) image(hand2,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+233,+230);//放回正確位置 rotate(radians(angle[0])); translate(-233,-230);//頭的旋轉中心放到(0,0) image(head,0,0);//在畫頭 popMatrix(); image(body,0,0);//在畫身體 }//week11-3-postman-again PImage postman,head,body,uparm1,hand1,uparm2,hand2,foot1,foot2; void setup(){ size(560,560); postman = loadImage("postman.png"); head = loadImage("head.png"); body = loadImage("body.png"); uparm1 = loadImage("right-arm.png"); uparm2 = loadImage("left-arm.png"); hand1 = loadImage("right-hand.png"); hand2 = loadImage("left-hand.png"); foot1 = loadImage("right-leg.png"); foot2 = loadImage("left-leg.png"); } void draw(){ background(#FFFFF2); pushMatrix(); translate(220,375); rotate(radians(frameCount)); translate(-220,-375); image(foot1,0,0); popMatrix(); pushMatrix(); translate(260,372); rotate(radians(frameCount)); translate(-260,-372); image(foot2,0,0); popMatrix(); }//week11-3-postman-again PImage postman,head,body,uparm1,hand1,uparm2,hand2,foot1,foot2; void setup(){ size(560,560); postman = loadImage("postman.png"); head = loadImage("head.png"); body = loadImage("body.png"); uparm1 = loadImage("right-arm.png"); uparm2 = loadImage("left-arm.png"); hand1 = loadImage("right-hand.png"); hand2 = loadImage("left-hand.png"); foot1 = loadImage("right-leg.png"); foot2 = loadImage("left-leg.png"); } float[] angleX = new float[10];//在3d世界裡我們的旋轉 float[] angleY = new float[10]; int ID = 0;//頭關節 ArrayList<String> lines = new ArrayList<String>(); void keyPressed(){ if(key=='s'){ String now = ""; for(int i=0; i<10; i++){ now += angleX[i] + " "; now += angleY[i] + " "; } lines.add(now); String [] arr = new String[lines.size()]; lines.toArray(arr); saveStrings("angles.txt",arr); println("現在存檔:"+ now); } if(key=='r'){ String[] file = loadStrings("angles.txt"); if(file != null){ for(int i=0;i<file.length;i++){ lines.add(file[i]); println("現在讀檔:" +file[i]); } } } if(key=='p') playing = !playing;//play <=>not play if(key=='1') ID = 1;//leftarm if(key=='2') ID = 2;//lefthand if(key=='3') ID = 3;//rightarm if(key=='4') ID = 4;//righthand if(key=='5') ID = 5; if(key=='6') ID = 6; if(key=='0') ID = 0;//head } boolean playing = false;//if p pressed,the animate will start void mouseDragged(){ angleX[ID] += mouseX-pmouseX; angleY[ID] += mouseY-pmouseY; } int R=0; void myInterpolate(){ if(lines.size()>=2){ float alpha = (frameCount%30)/30.0; if(alpha==0.0) R=(R+1)%lines.size(); int R2 = (R+1)%lines.size(); float [] oldAngle = float(split(lines.get(R),' ')); float [] newAngle = float(split(lines.get(R2),' ')); for(int i=0;i<10;i++){ angleX[i] = oldAngle[1*2+0]*(1-alpha) +newAngle[i*2+0]*alpha; angleY[i] = oldAngle[1*2+1]*(1-alpha) +newAngle[i*2+1]*alpha; } } } void draw(){ background(#FFFFF2); if(playing) myInterpolate(); image(body,0,0);//先畫身體 pushMatrix(); translate(+233,+230);//放回正確位置 rotate(radians(angleX[0])); translate(-233,-230);//頭的旋轉中心放到(0,0) image(head,0,0);//在畫頭 popMatrix(); pushMatrix(); translate(220,375); rotate(radians(angleX[5])); translate(-220,-375); image(foot1,0,0); popMatrix(); pushMatrix(); translate(260,372); rotate(radians(angleX[6])); translate(-260,-372); image(foot2,0,0); popMatrix(); pushMatrix(); translate(+197,+262);//放回正確位置 rotate(radians(angleX[1])); translate(-197,-262);//arm的旋轉中心放到(0,0) image(uparm1,0,0); pushMatrix(); translate(+119,+265);//放回正確位置 rotate(radians(angleX[2])); translate(-119,-265);//arm的旋轉中心放到(0,0) image(hand1,0,0); popMatrix(); popMatrix(); pushMatrix(); translate(+289,+260);//放回正確位置 rotate(radians(angleX[3])); translate(-289,-260);//arm的旋轉中心放到(0,0) image(uparm2,0,0); pushMatrix(); translate(+355,+258);//放回正確位置 rotate(radians(angleX[4])); translate(-355,-258);//arm的旋轉中心放到(0,0) image(hand2,0,0); popMatrix(); popMatrix(); }






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