week11-1
//week11_1_postman_svaeStrings_loadStrings
PImage postman,head,body,uparm1,hand1,uparm2,hand2;
float [] angle=new float[20];
int ID=0;
void mouseDragged(){
angle[ID]+=mouseX-pmouseX;
}
void keyPressed(){
if(key=='1')ID=1;
if(key=='2')ID=2;
if(key=='3')ID=3;
if(key=='4')ID=4;
if(key=='5')ID=5;
if(key=='6')ID=6;
if(key=='0')ID=0;
if(key=='s'){//開始
String now="";
for(int i=0;i<20;i++){
now+=angle[i]+" ";
}
lines.add(now);
String[]arr=new String[lines.size()];
lines.toArray(arr);
saveStrings("angles.txt",arr);
}
if(key=='r'){
if(R==0){
String[]file=loadStrings("angle.txt");
if(file!=null){
for(int i=0;i<file.length;i++){
lines.add(file[i]);
}
}
}
if(R<lines.size()){
float [] now=float(split(lines.get(R),' '));
for(int i=0;i>20;i++)angle[i]=now[i];
R=(R+1)%lines.size();
}
}
}
int R=0;
ArrayList<String>lines=new ArrayList<String>();
//結束
void setup(){
size(560,560);
postman=loadImage("postman.png");
head=loadImage("head.png");
body=loadImage("body.png");
uparm1=loadImage("uparm1.png");
hand1=loadImage("hand1.png");
uparm2=loadImage("uparm2.png");
hand2=loadImage("hand2.png");
}
void draw(){
background(#FFFFF2);
image(postman,0,0);
fill(255,0,255,128);
rect(0,0,560,560);
pushMatrix();
translate(+185,+261);
rotate(radians(angle[1]));
translate(-185,-261);
image(uparm1,0,0);
pushMatrix();
translate(+116,+265);
rotate(radians(angle[2]));
translate(-116,-265);
image(hand1,0,0);
popMatrix();
popMatrix();
pushMatrix();
translate(290,262);
rotate(radians(angle[3]));
translate(-290,-262);
image(uparm2,0,0);
pushMatrix();
translate(357,259);
rotate(radians(angle[4]));
translate(-357,-259);
image(hand2,0,0);
popMatrix();
popMatrix();
pushMatrix();
translate(+236,+231);
rotate(radians(angle[0]));
translate(-236,-231);
image(head,0,0);
popMatrix();
image(body,0,0);
}
week11-2
//week11_2_postman_alpha_interpolation
PImage postman,head,body,uparm1,hand1,uparm2,hand2;
float [] angle=new float[20];
int ID=0;
void mouseDragged(){
angle[ID]+=mouseX-pmouseX;
}
void keyPressed(){
if(key=='1')ID=1;
if(key=='2')ID=2;
if(key=='3')ID=3;
if(key=='4')ID=4;
if(key=='5')ID=5;
if(key=='6')ID=6;
if(key=='0')ID=0;
if(key=='s'){//開始
String now="";
for(int i=0;i<20;i++){
now+=angle[i]+" ";
}
lines.add(now);
String[]arr=new String[lines.size()];
lines.toArray(arr);
saveStrings("angles.txt",arr);
}
if(key=='r'){
if(R==0){
String[]file=loadStrings("angle.txt");
if(file!=null){
for(int i=0;i<file.length;i++){
lines.add(file[i]);
}
}
}
if(R<lines.size()){
float [] now=float(split(lines.get(R),' '));
for(int i=0;i>20;i++)angle[i]=now[i];
R=(R+1)%lines.size();
}
}
if(key=='p'){
int R2=(R+1)%lines.size();
float[]oldAngle=float(split(lines.get(R),' '));
float[]newAngle=float(split(lines.get(R2),' '));
float alpha=(frameCount%30)/30.0;
for(int i=0;i<20;i++)angle[i]=oldAngle[i]*(1-alpha)+newAngle[i]*alpha;
}
}
int R=0;
ArrayList<String>lines=new ArrayList<String>();
//結束
void setup(){
size(560,560);
postman=loadImage("postman.png");
head=loadImage("head.png");
body=loadImage("body.png");
uparm1=loadImage("uparm1.png");
hand1=loadImage("hand1.png");
uparm2=loadImage("uparm2.png");
hand2=loadImage("hand2.png");
}
void draw(){
background(#FFFFF2);
image(postman,0,0);
fill(255,0,255,128);
rect(0,0,560,560);
pushMatrix();
translate(+185,+261);
rotate(radians(angle[1]));
translate(-185,-261);
image(uparm1,0,0);
pushMatrix();
translate(+116,+265);
rotate(radians(angle[2]));
translate(-116,-265);
image(hand1,0,0);
popMatrix();
popMatrix();
pushMatrix();
translate(290,262);
rotate(radians(angle[3]));
translate(-290,-262);
image(uparm2,0,0);
pushMatrix();
translate(357,259);
rotate(radians(angle[4]));
translate(-357,-259);
image(hand2,0,0);
popMatrix();
popMatrix();
pushMatrix();
translate(+236,+231);
rotate(radians(angle[0]));
translate(-236,-231);
image(head,0,0);
popMatrix();
image(body,0,0);
}
week11-2better
//week11_2_postman_alpha_interpolation_better
PImage postman,head,body,uparm1,hand1,uparm2,hand2;
float [] angle=new float[20];
int ID=0;
void mouseDragged(){
angle[ID]+=mouseX-pmouseX;
}
void keyPressed(){
if(key=='1')ID=1;
if(key=='2')ID=2;
if(key=='3')ID=3;
if(key=='4')ID=4;
if(key=='5')ID=5;
if(key=='6')ID=6;
if(key=='0')ID=0;
if(key=='s'){//開始
String now="";
for(int i=0;i<20;i++){
now+=angle[i]+" ";
}
lines.add(now);
String[]arr=new String[lines.size()];
lines.toArray(arr);
saveStrings("angles.txt",arr);
}
if(key=='r'){
if(R==0){
String[]file=loadStrings("angle.txt");
if(file!=null){
for(int i=0;i<file.length;i++){
lines.add(file[i]);
}
}
}
if(R<lines.size()){
float [] now=float(split(lines.get(R),' '));
for(int i=0;i>20;i++)angle[i]=now[i];
R=(R+1)%lines.size();
}
}
//if(key=='p'){
//float alpha=(frameCount%30)/30.0;
//if(alpha==0.0)R=(R+1)%lines.size();
//int R2=(R+1)%lines.size();
//float[]oldAngle=float(split(lines.get(R),' '));
//float[]newAngle=float(split(lines.get(R2),' '));
//for(int i=0;i<20;i++)angle[i]=oldAngle[i]*(1-alpha)+newAngle[i]*alpha;
//}
}
int R=0;
ArrayList<String>lines=new ArrayList<String>();
//結束
void setup(){
size(560,560);
postman=loadImage("postman.png");
head=loadImage("head.png");
body=loadImage("body.png");
uparm1=loadImage("uparm1.png");
hand1=loadImage("hand1.png");
uparm2=loadImage("uparm2.png");
hand2=loadImage("hand2.png");
}
void myInterpolate(){
if(lines.size()>0){
float alpha=(frameCount%30)/30.0;
if(alpha==0.0)R=(R+1)%lines.size();
int R2=(R+1)%lines.size();
float[]oldAngle=float(split(lines.get(R),' '));
float[]newAngle=float(split(lines.get(R2),' '));
for(int i=0;i<20;i++)angle[i]=oldAngle[i]*(1-alpha)+newAngle[i]*alpha;
}
}
void draw(){
myInterpolate();
background(#FFFFF2);
image(postman,0,0);
fill(255,0,255,128);
rect(0,0,560,560);
pushMatrix();
translate(+185,+261);
rotate(radians(angle[1]));
translate(-185,-261);
image(uparm1,0,0);
pushMatrix();
translate(+116,+265);
rotate(radians(angle[2]));
translate(-116,-265);
image(hand1,0,0);
popMatrix();
popMatrix();
pushMatrix();
translate(290,262);
rotate(radians(angle[3]));
translate(-290,-262);
image(uparm2,0,0);
pushMatrix();
translate(357,259);
rotate(radians(angle[4]));
translate(-357,-259);
image(hand2,0,0);
popMatrix();
popMatrix();
pushMatrix();
translate(+236,+231);
rotate(radians(angle[0]));
translate(-236,-231);
image(head,0,0);
popMatrix();
image(body,0,0);
}
week11-3
// week11_3_postman_again
//重新來一次,讓程式的架構變更清楚
PImage postman, head, body, uparm1, hand1, uparm2, hand2, foot1, foot2;
void setup(){ //把上面的圖都拉進新專案
size(560, 560);
postman = loadImage("postman.png");
head = loadImage("head.png");
body = loadImage("body.png");
uparm1 = loadImage("uparm1.png");
hand1 = loadImage("hand1.png");
uparm2 = loadImage("uparm2.png");
hand2 = loadImage("hand2.png");
foot1 = loadImage("foot1.png");//增加腳 旋轉中心220,375
foot2 = loadImage("foot2.png");//增加腳 旋轉中心260,372
}
float [] angleX = new float[10];
float [] angleY = new float[10];
int ID = 0; //一開始是頭的關節
ArrayList<String> lines = new ArrayList<String>();
void keyPressed(){
if(key=='s'){
String now = "";// 空字串
for(int i=0; i<10; i++){
now += + angleX[i] + " "; //後面有空格
now += + angleY[i] + " "; //後面有空格
}
lines.add(now);//把現在這行,加到lines裡
String [] arr = new String[lines.size()];
lines.toArray(arr);
saveStrings("angles.txt", arr);
println("現在存檔:" +now);
}
if(key=='r'){
String [] file = loadStrings("angles.txt");
if(file != null){
for(int i=0; i<file.length; i++){
lines.add(file[i]);
println("現在讀檔:" + file[i]);
}
}
}
if(key=='p') playing = !playing; //播動畫<=>不播動畫
if(key=='1') ID = 1;//左邊臂
if(key=='2') ID = 2;//左邊手
if(key=='3') ID = 3;//右邊臂
if(key=='4') ID = 4;//右邊手
if(key=='5') ID = 5;//左邊腳
if(key=='6') ID = 6;//右邊腳
if(key=='0') ID = 0;//頭
}
boolean playing = false; //一開始,不撥放動畫,按下p可切換
void mouseDragged(){
angleX[ID] += mouseX - pmouseX;
angleY[ID] += mouseY - pmouseY; //多了這一行
}
int R = 0;
void myInterpolate(){
if(lines.size()>=2){ //要有2行以上,才能做內插
float alpha = (frameCount%30)/30.0; //介於0.0~1.0中間的值
if(alpha==0.0) R = (R+1)%lines.size(); //如果變到0就換下一組
int R2 = (R+1)%lines.size();
float [] oldAngle = float(split( lines.get( R ), ' '));
float [] newAngle = float(split( lines.get( R2 ), ' '));
for(int i=0; i<10; i++){
angleX[i] = oldAngle[i*2+0]*(1-alpha) + newAngle[i*2+0]*alpha;
angleY[i] = oldAngle[i*2+1]*(1-alpha) + newAngle[i*2+1]*alpha;
}
}
}
void draw(){
background(#FFFFF2);
if(playing) myInterpolate();
image(body, 0, 0);//先畫身體
pushMatrix();
translate(+236, +231);//再放回去正確位置
rotate(radians(angleX[0]));
translate(-236, -231);//把頭的旋轉中心放到(0,0)
image(head, 0, 0);//再畫我們的頭
popMatrix();
pushMatrix();//foot1
translate(220, 375);
rotate(radians(angleX[5]));
translate(-220, -375);
image(foot1, 0, 0);
popMatrix();
pushMatrix(); //foot2
translate(260, 372);
rotate(radians(angleX[6]));
translate(-260, -372);
image(foot2, 0, 0);
popMatrix();
pushMatrix();//要畫左邊的上手臂 手肘
translate(+185, +261);
rotate(radians(angleX[1]));
translate(-185, -261);
image(uparm1, 0, 0);
pushMatrix();
translate(+116, +265);
rotate(radians(angleX[2]));
translate(-116, -265);
image(hand1, 0, 0);
popMatrix();
popMatrix();
pushMatrix();
translate(290, 262);
rotate(radians(angleX[3]));
translate(-290, -262);
image(uparm2, 0, 0);
pushMatrix();
translate(357, 259);
rotate(radians(angleX[4]));
translate(-357, -259);
image(hand2, 0, 0);
popMatrix();
popMatrix();
}




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