//week15-1
void setup(){
size(300,200);//第一個視窗
background(255,0,0);
WindowB child=new WindowB();
}
void draw(){
}
class WindowB extends PApplet{
public WindowB(){//建構子 constructor
super();//呼叫上一層建構子
PApplet.runSketch(new String[]{this.getClass().getName()}, this);
}
public void settings(){
size(300,200);
}
public void setup(){
//size(200,200);
background(0,255,0);
}
public void draw(){
}
}
//week15-2
PGraphics pg;
void setup(){
size(400,400,P3D);//主視窗
pg=createGraphics(200,200,P3D);//有一個小的
}
void draw(){
background(255,0,0);//紅色大背景
pg.beginDraw();
pg.background(0,255,0);//綠色小背景
pg.translate(100,100);
pg.rotateY(radians(frameCount));
pg.box(100);
pg.endDraw();
image(pg,0,0);
}
//week15-3
//修改自week15-2
PGraphics pg1,pg2,pg3,pg4;
void setup(){
size(400,400,P3D);//主視窗
pg1=createGraphics(200,200,P3D);//有一個小的
pg2=createGraphics(200,200,P3D);//有一個小的
pg3=createGraphics(200,200,P3D);//有一個小的
pg4=createGraphics(200,200,P3D);//有一個小的
}
void draw(){
background(255,0,0);//紅色大背景
pg1.beginDraw();
pg1.background(0,255,0);//綠色小背景
pg1.translate(100,100);
pg1.rotateY(radians(frameCount));
pg1.box(100);
pg1.endDraw();
pg2.beginDraw();
pg2.background(255,255,0);//綠色小背景
pg2.translate(100,100);
pg2.rotateY(radians(frameCount));
pg2.box(100);
pg2.endDraw();
pg3.beginDraw();
pg3.background(0,255,255);//綠色小背景
pg3.translate(100,100);
pg3.rotateY(radians(frameCount));
pg3.box(100);
pg3.endDraw();
pg4.beginDraw();
pg4.background(255,0,255);//綠色小背景
pg4.translate(100,100);
pg4.rotateY(radians(frameCount));
pg4.box(100);
pg4.endDraw();
image(pg1,0,0);
image(pg2,200,0);
image(pg3,0,200);
image(pg4,200,200);
}
//week15-4
//修改自week15-3
PGraphics pg,pg2,pg3,pg4;
Arcball arcball;
void setup(){
size(400,400,P3D);//主視窗
arcball=new Arcball(this,200);
pg=createGraphics(200,200,P3D);//有一個小的
pg2=createGraphics(200,200,P3D);//有一個小的
pg3=createGraphics(200,200,P3D);//有一個小的
pg4=createGraphics(200,200,P3D);//有一個小的
}
void mousePressed(){
arcball.mousePressed();
}
void mouseDragged(){
arcball.mouseDragged();
}
void draw(){
background(255,0,0);//紅色大背景
pg.beginDraw();
pg.background(0,255,0);//綠色小背景
arcball.run();
//pg1.translate(100,100);
//pg1.rotateY(radians(frameCount));
pg.box(100);
pg.endDraw();
pg2.beginDraw();
pg2.background(255,255,0);//綠色小背景
pg2.translate(100,100);
pg2.rotateY(radians(frameCount));
pg2.box(100);
pg2.endDraw();
pg3.beginDraw();
pg3.background(0,255,255);//綠色小背景
pg3.translate(100,100);
pg3.rotateY(radians(frameCount));
pg3.box(100);
pg3.endDraw();
pg4.beginDraw();
pg4.background(255,0,255);//綠色小背景
pg4.translate(100,100);
pg4.rotateY(radians(frameCount));
pg4.box(100);
pg4.endDraw();
image(pg,0,0);
image(pg2,200,0);
image(pg3,0,200);
image(pg4,200,200);
}
//week15-5
//week11-3
PImage postman, head, body, uparm1, hand1, uparm2, hand2,foot1,foot2;
void setup(){
size(500,500);
postman=loadImage("postman.png");
head=loadImage("head.png");
body=loadImage("body.png");
uparm1=loadImage("uparm1.png");
hand1=loadImage("hand1.png");
uparm2=loadImage("uparm2.png");
hand2=loadImage("hand2.png");
foot1=loadImage("foot1.png");//131 274
foot2=loadImage("foot2.png");//152 274
}
float[] angleX=new float[10];
float[] angleY=new float[10];
int ID=0;
ArrayList<String> lines =new ArrayList<String>();
void keyPressed(){
if(key=='s'){
String now=" ";
for(int i=0;i<10;i++){
now+=angleX[i]+" ";
now+=angleY[i]+" ";
}
lines.add(now);
String[]arr=new String[lines.size()];
lines.toArray(arr);
saveStrings("angles.txt",arr);
println("現在存檔:"+now);
}
if(key=='r'){
String[] file=loadStrings("angles.txt");
if(file!=null){
for(int i=0;i<file.length;i++){
lines.add(file[i]);
println("現在讀檔:" +file[i]);
}
}
}
if(key=='p') playing=!playing;
if(key=='1') ID=1;//左臂
if(key=='2') ID=2;//左手
if(key=='3') ID=3;//右臂
if(key=='4') ID=4;//右手
if(key=='5') ID=5;//左腳
if(key=='6') ID=6;//右腳
if(key=='7') ID=7;// 頭
}
boolean playing=false;//一開始不播,按p可切換
void mouseDragged(){
//從void draw()找到頭掛的位置
float dx=mouseX-236,dy=mouseY-231;
angleX[0]=degrees(atan2(dy,dx))+90;
//把原本mousex的左右移動,改成向IK的轉動
//angleX[ID]+=mouseX-pmouseX;
//angleY[ID]+=mouseY-pmouseY;
}
int R=0;
void myInterpolate(){
if(lines.size()>=2){
float alpha=(frameCount%30)/30.0;
if(alpha==0.0) R=(R+1)%lines.size();
int R2=(R+1)%lines.size();
float[] oldAngle=float(split(lines.get(R), ' '));
float[] newAngle=float(split(lines.get(R2), ' '));
for(int i=0;i<10;i++){
angleX[i]=oldAngle[i*2+0]*(1-alpha)+newAngle[i*2+0]*alpha;
angleY[i]=oldAngle[i*2+1]*(1-alpha)+newAngle[i*2+1]*alpha;
}
}
}
void draw(){
background(#FFFFF2);
image(body, 0, 0); // 再畫身體
image(head, 0, 0);
pushMatrix();
translate(131,274);
rotate(radians(angleX[5]));
translate(-131,-274);
image(foot1,0,0);
popMatrix();
pushMatrix();
translate(152,274);
rotate(radians(angleX[6]));
translate(-152,-274);
image(foot2,0,0);
popMatrix();
pushMatrix(); // 要畫左邊的上手臂、手肘
translate(+185, +261);
rotate(radians(angleX[1]));
translate(-185, -261);
image(uparm1, 0, 0); // 上手臂
pushMatrix();
translate(+116, +265);
rotate(radians(angleX[2]));
translate(-116, -265);
image(hand1, 0, 0);
popMatrix();
popMatrix();
pushMatrix(); // 要畫右邊的上手臂、手肘
translate(290, 262);
rotate(radians(angleX[3]));
translate(-290, -262);
image(uparm2, 0, 0);
pushMatrix();
translate(357, 259);
rotate(radians(angleX[4]));
translate(-357, -259);
image(hand2, 0, 0);
popMatrix();
popMatrix();
}
float[]posX={+185,+116,290,357,131};
float[]posY={+261,+265,262,259,274};
//week15-6
//week11-3
PImage postman, head, body, uparm1, hand1, uparm2, hand2,foot1,foot2;
void setup(){
size(500,500);
postman=loadImage("postman.png");
head=loadImage("head.png");
body=loadImage("body.png");
uparm1=loadImage("uparm1.png");
hand1=loadImage("hand1.png");
uparm2=loadImage("uparm2.png");
hand2=loadImage("hand2.png");
foot1=loadImage("foot1.png");//131 274
foot2=loadImage("foot2.png");//152 274
}
float[] angleX=new float[10];
float[] angleY=new float[10];
int ID=0;
ArrayList<String> lines =new ArrayList<String>();
void keyPressed(){
if(key=='s'){
String now=" ";
for(int i=0;i<10;i++){
now+=angleX[i]+" ";
now+=angleY[i]+" ";
}
lines.add(now);
String[]arr=new String[lines.size()];
lines.toArray(arr);
saveStrings("angles.txt",arr);
println("現在存檔:"+now);
}
if(key=='r'){
String[] file=loadStrings("angles.txt");
if(file!=null){
for(int i=0;i<file.length;i++){
lines.add(file[i]);
println("現在讀檔:" +file[i]);
}
}
}
if(key=='p') playing=!playing;
if(key=='1') ID=1;//左臂
if(key=='2') ID=2;//左手
if(key=='3') ID=3;//右臂
if(key=='4') ID=4;//右手
if(key=='5') ID=5;//左腳
if(key=='6') ID=6;//右腳
if(key=='7') ID=7;// 頭
}
boolean playing=false;//一開始不播,按p可切換
float[]posX={+185,+116,290,357,131};
float[]posY={+261,+265,262,259,274};
float[] posAngle={90,180,180,0,0,-90,-90};
void mouseDragged(){
//從void draw()找到頭掛的位置
//float dx=mouseX-236,dy=mouseY-231;
//angleX[0]=degrees(atan2(dy,dx))+90;
float dx=mouseX-posX[ID],dy=mouseY-posY[ID];
angleX[ID]=degrees(atan2(dy,dx))+90;
//把原本mousex的左右移動,改成向IK的轉動
//angleX[ID]+=mouseX-pmouseX;
//angleY[ID]+=mouseY-pmouseY;
}
int R=0;
void myInterpolate(){
if(lines.size()>=2){
float alpha=(frameCount%30)/30.0;
if(alpha==0.0) R=(R+1)%lines.size();
int R2=(R+1)%lines.size();
float[] oldAngle=float(split(lines.get(R), ' '));
float[] newAngle=float(split(lines.get(R2), ' '));
for(int i=0;i<10;i++){
angleX[i]=oldAngle[i*2+0]*(1-alpha)+newAngle[i*2+0]*alpha;
angleY[i]=oldAngle[i*2+1]*(1-alpha)+newAngle[i*2+1]*alpha;
}
}
}
void draw(){
background(#FFFFF2);
image(body, 0, 0); // 再畫身體
image(head, 0, 0);
pushMatrix();
translate(131,274);
rotate(radians(angleX[5]));
translate(-131,-274);
image(foot1,0,0);
popMatrix();
pushMatrix();
translate(152,274);
rotate(radians(angleX[6]));
translate(-152,-274);
image(foot2,0,0);
popMatrix();
pushMatrix(); // 要畫左邊的上手臂、手肘
translate(+185, +261);
rotate(radians(angleX[1]));
translate(-185, -261);
image(uparm1, 0, 0); // 上手臂
pushMatrix();
translate(+116, +265);
rotate(radians(angleX[2]));
translate(-116, -265);
image(hand1, 0, 0);
popMatrix();
popMatrix();
pushMatrix(); // 要畫右邊的上手臂、手肘
translate(290, 262);
rotate(radians(angleX[3]));
translate(-290, -262);
image(uparm2, 0, 0);
pushMatrix();
translate(357, 259);
rotate(radians(angleX[4]));
translate(-357, -259);
image(hand2, 0, 0);
popMatrix();
popMatrix();
}
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