作業1
//week04-1-atan2_dy-dx-cos-sin
void setup(){
size(600,300);
}
void draw(){
background(#C0FFEE);
//粉青咖啡色
ellipse(150,150,100,100);//大眼睛
//
ellipse(150+25,150,50,50);
float
dx=mouseX-150,dy=mouseY-150;
float
a=atan2(dy,dx);//算出角度
ellipse(150+cos(a)*+25,150+sin(a)*25,50,50);
}
作業2
//week04-2-atan2-for-x-dx-dy-cos-sin
void setup(){
size(600,300);}void draw(){
background(#C0FFEE); //粉青咖啡色
for(int x=150;x<=450;x+=300){//迴圈做出兩個
ellipse(x,150,100,100);//大眼睛
// ellipse(150+25,150,50,50); float dx=mouseX-x,dy=mouseY-150;float a=atan2(dy,dx);//算出角度
ellipse(x+cos(a)*+25,150+sin(a)*25,50,50); }}作業3
void setup(){size(400,400,P3D);}void draw(){background(128);translate(width/2,height/2);//rotateY(radians(mouseX)); //上週的左右轉rotateX(radians(-mouseY)); //本週的上下轉box(200);}作業4
//week04-04-rotateZvoid setup(){size(400,400,P3D);}void draw(){background(128);translate(width/2,height/2);rotateZ(radians(mouseX));ellipse(0,0,100,150);}作業5//week04-5-robot-arm-pushMatrix-T-R-T-box-popMatrixvoid setup(){size(400,400,P3D);}void draw(){background(128);translate(width/2,height/2);pushMatrix();translate(0,100);box(50);//台座pushMatrix();translate(0,-25);rotateZ(radians(mouseX));translate(0,-50);box(10,100,10);popMatrix();popMatrix();}作業5a
//week04-05a-rotateZ-translate-boxvoid setup(){size(400,400,P3D);}void draw(){background(128);translate(width/2,height/2); //移到畫面中心//以下2行 分別註解、排列組合觀察rotateZ(radians(frameCount)); //對z軸旋轉translate(0,-50); //把下端 移到中心box(10,100,10); //可轉動的長條}作業5b
//week04-05b-translate-mouseX-mouseY-rotateZ-translate-boxvoid setup(){size(400,400,P3D);}void draw(){background(128);//translate(width/2,height/2); //移到畫面中心translate(mouseX,mouseY); //加這行rotateZ(radians(frameCount)); //對z軸旋轉translate(0,-50); //把下端 移到中心box(10,100,10); //可轉動的長條}作業6
//week04-06-push-translate-rotate-sphere-popvoid setup(){size(400,400,P3D);}void draw(){background(128);pushMatrix();translate(mouseX,mouseY);rotateY(radians(frameCount));sphere(100);popMatrix();}作業7
//week04-07-sun-earthvoid setup(){size(400,400,P3D);}void draw(){background(128);translate(width/2,height/2);sphere(50);rotateY(radians(frameCount));pushMatrix();translate(150,0);rotateY(radians(frameCount));sphere(30); //地球popMatrix();}作業8
//week04-08-sun-earth-moonvoid setup(){size(400,400,P3D);}void draw(){background(128);translate(width/2,height/2);sphere(50);//太陽rotateY(radians(frameCount));pushMatrix();translate(150,0);rotateY(radians(frameCount));sphere(30); //地球pushMatrix();translate(50,0);rotateY(radians(frameCount));sphere(10);//月球popMatrix();popMatrix();}作業9
//week04-09-earth-texture//google:earth map texture 下載1張地球的圖片//把圖檔拉到程式裏面PImage img =loadImage("earth.jpg");size(600,300);image(img,0,0,600,300);作業10
//week04-10-earth-createShape-setTexure-shape//google:procssing sphere texture 可找到程式size(400,400,P3D);PShape earth=createShape(SPHERE,100);PImage img =loadImage("earth.jpg");earth.setTexture(img);shape(earth)
作業11//week04-11-earth-setTexture-translate-rotatePShape earth;void setup(){size(400,400,P3D);earth=createShape(SPHERE,100);PImage img =loadImage("earth.jpg");earth.setTexture(img);}void draw(){background(0);translate(width/2,height/2);rotateY(radians(frameCount));shape(earth);}作業12//week04-12-moon-sexTexture-translate-rotatePShape moon;void setup(){size(400,400,P3D);moon=createShape(SPHERE,100);PImage img =loadImage("moon.jpg");moon.setTexture(img);}void draw(){background(0);translate(width/2,height/2);rotateY(radians(frameCount));shape(moon);}作業13
//week04-13-sun-sexTexture-translate-rotatePShape sun;void setup(){size(400,400,P3D);sun=createShape(SPHERE,100);PImage img =loadImage("sun.jpg");sun.setTexture(img);}void draw(){background(0);translate(width/2,height/2);rotateY(radians(frameCount));shape(sun);}作業14//week04-14-sun-earth-moon-setTexturePShape sun,earth,moon;//樓下 剪貼自 week04-08 樓上是 week04-11,12,13void setup(){size(400,400,P3D);moon=createShape(SPHERE,10);PImage img =loadImage("moon.jpg");moon.setTexture(img);earth=createShape(SPHERE,30);img =loadImage("earth.jpg");earth.setTexture(img);sun=createShape(SPHERE,50);img =loadImage("sun.jpg");sun.setTexture(img);}void draw(){background(128);translate(width/2,height/2)
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