week05_1_i_love_you
size(300,300);
stroke(255,0,0);
for(int xx=0;xx<300;xx++){
for(int yy=0;yy<300;yy++){Add commentMore actions
float x=(xx-150)/100.0;
float y=-(yy-150)/100.0;
float d=x*x+y*y-1;
if(d*d*d-x*x*y*y*y<0) point(xx,yy);
}
}
week05_1b_i_love_you
size(300,300);
stroke(255,0,0);
translate(width/2,height/2);
for(int xx=-150;xx<150;xx++){Add commentMore actions
for(int yy=-150;yy<150;yy++){
float x=xx/100.0;
float y=-yy/100.0;
float d=x*x+y*y-1;
if(d*d*d-x*x*y*y*y<0) point(xx,yy);
}
}
week05_02_for_for_ellipse_arc_arc_radians_360
size(600,600);
background(0);
for(int i=0;i<6;i++){
for(int j=0;j<6;j++){
int now=i*6+j;
ellipse(50+j*100,50+i*100,80,80);
arc(50+j*100,50+i*100,60,60,0,now,PIE);
arc(50+j*100,50+i*100,40,40,0,radians(now*10),PIE);
text(now,j*100,i*100+30);
}
}
week05_03_atan2_dy_dx_text_radians_degrees
//degrees vs. radians 結合 week04_1 和 week05_2
void setup() {
size(400, 400);
}
void draw() {
background(128);
line(200,200,400,200);
line(200,200,mouseX,mouseY);
float dx = mouseX-200, dy = mouseY-200;
float a = atan2(dy, dx);
arc(200,200,200,200,0,a,PIE);
textSize(30);
text("radians:"+a,100,100);
text("degrees:"+degrees(a),100,130);
}
week05_03b_atan2_dy_dx_text_radians_degrees
//degrees vs. radians 結合 week04_1 和 week05_2
void setup() {
size(400, 400);
}
void draw() {
background(128);
line(200,200,400,200);
line(200,200,mouseX,mouseY);
float dx = mouseX-200, dy = mouseY-200;
float a = atan2(dy, dx);
//arc(200,200,200,200,0,a,PIE);
if(a<0) arc(200,200,200,200,a,0,PIE);
else arc(200,200,200,200,0,a,PIE);
textSize(30);
text("radians:"+a,100,100);
text("degrees:"+degrees(a),100,130);
}
week05_4_translate_mouseX_mouseY_rotate_radians_frameCount
void setup() {Add commentMore actions
size(400, 400);
}
void draw() {
background(204);
translate(mouseX,mouseY);
rotate(radians(frameCount));
rect(-50,-5,100,10);
}
week05_5_rotate_radians_frameCount_translate_mouseX_mouseY
void setup() {Add commentMore actions
size(400, 400);
}
void draw() {
background(204);
rotate(radians(frameCount)*10);
translate(mouseX,mouseY);
rect(-50,-5,100,10);
}
week05_6_pushMatrix_popMatrix_good
void setup() {
size(400, 400);
}
void draw() {
background(204);
translate(width/2,height/2);
rotate(radians(frameCount)*10);
rect(-50,-5,100,10);
translate(width/2-100,height/2);
rotate(radians(frameCount)*10);
rect(-50,-5,100,10);
}
week05_6_pushMatrix_popMatrix_bad
void setup() {
size(400, 400);
}
void draw() {
background(204);
pushMatrix();
translate(width/2,height/2);
rotate(radians(frameCount)*10);
rect(-50,-5,100,10);
popMatrix();
pushMatrix();
translate(width/2-100,height/2);
rotate(radians(frameCount)*10);
rect(-50,-5,100,10);
popMatrix();
}
week05_7_many_ pushMatrix_ popMatrix
void setup() {
size(500, 500);
}
void draw() {
background(204);
for(int x=50;x<500;x+=100){
for(int y=50;y<500;y+=100){
pushMatrix();
translate(x,y);
rotate(radians(frameCount));
rect(-50,-5,100,10);
popMatrix();
}
}
}
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