2025年4月24日 星期四

week10-12750724

 課堂作業1

//week10_1_postman_head_body
//頭 身體 手臂 手肘 腳
size(560, 560);
PImage postman = loadImage("postman.png");
PImage head = loadImage("head.png");
PImage body = loadImage("body.png");
background(#FFFFF2);
image(postman, 0, 0);//基礎郵差
fill(255, 0, 255, 128);//半透明的紫色
rect(0, 0, 560, 560);//蓋上去
image(head, 0, 0);//畫頭
image(body, 0, 0);//畫身體

 課堂作業2
//week10_2_postman_head_body_push_trt_pop
//頭 身體 手臂 手肘 腳
PImage postman, head, body;
void setup()
{
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
}
void draw ()
{
  background(#FFFFF2);
  image(postman, 0, 0);//基礎郵差
  fill(255, 0, 255, 128);//半透明的紫色
  rect(0, 0, 560, 560);//蓋上去
  pushMatrix();
    translate(232, 200);//再放回正確位置
    rotate(radians(mouseX));
    translate(-232, -200);//把旋轉中心放到(0, 0)
    image(head, 0, 0);//畫頭
  popMatrix();
  image(body, 0, 0);//畫身體
}

 課堂作業3
//week10_3_postman_head_body_uparm1_hand1_push_trt_pop
//頭 身體 手臂 手肘 腳
PImage postman, head, body, uparm1, hand1;
void setup()
{
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
}
void draw ()
{
  background(#FFFFF2);
  image(postman, 0, 0);//基礎郵差
  fill(255, 0, 255, 128);//半透明的紫色
  rect(0, 0, 560, 560);//蓋上去
  pushMatrix();
    translate(185, 261);
    //rotate(radians(mouseX));
    translate(-185, -261);
    image(uparm1, 0, 0);//上手臂
  popMatrix();
  
  pushMatrix();
    translate(116, 265);
    rotate(radians(mouseX));
    translate(-116, -265);
    image(hand1, 0, 0);
  popMatrix();
  
  pushMatrix();
    translate(232, 200);//再放回正確位置
    rotate(radians(mouseX));
    translate(-232, -200);//把旋轉中心放到(0, 0)
    image(head, 0, 0);//畫頭
  popMatrix();
  image(body, 0, 0);//畫身體
}

 課堂作業4
//week10_3_postman_head_body_uparm1_hand1_uparm2_hand2_push_trt_pop
//頭 身體 手臂 手肘 腳
PImage postman, head, body, uparm1, hand1, uparm2, hand2;
void setup()
{
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
  uparm2 = loadImage("uparm2.png");
  hand2 = loadImage("hand2.png");
}
void draw ()
{
  background(#FFFFF2);
  image(postman, 0, 0);//基礎郵差
  fill(255, 0, 255, 128);//半透明的紫色
  rect(0, 0, 560, 560);//蓋上去
  pushMatrix();
    translate(185, 261);
    //rotate(radians(mouseX));
    translate(-185, -261);
    image(uparm1, 0, 0);//左上手臂
  popMatrix();
  
  pushMatrix();
    translate(116, 265);
    rotate(radians(mouseX));
    translate(-116, -265);
    image(hand1, 0, 0);//手肘
  popMatrix();
  
  pushMatrix();
    translate(290, 262);
    //rotate(radians(mouseX));
    translate(-290, -262);
    image(uparm2, 0, 0);//右上手臂
  popMatrix();
  
  pushMatrix();
    translate(357, 259);
    rotate(radians(mouseX));
    translate(-357, -259);
    image(hand2, 0, 0);//手肘
  popMatrix();
  
  pushMatrix();
    translate(232, 200);//再放回正確位置
    rotate(radians(mouseX));
    translate(-232, -200);//把旋轉中心放到(0, 0)
    image(head, 0, 0);//畫頭
  popMatrix();
  image(body, 0, 0);//畫身體
}

 課堂作業5
//week10_5_postman_many_angle_ID_mouseDragged
//頭 身體 手臂 手肘 腳
PImage postman, head, body, uparm1, hand1, uparm2, hand2;
float [] angle = new float[20];//準備20個關節
int ID = 0;//現在要處理的關節ID
void mouseDragged()
{
  angle[ID] += mouseX - pmouseX;
}
void keyPressed()
{
  if(key == '1') ID = 1;//左手臂
  if(key == '2') ID = 2;//左手
  if(key == '3') ID = 3;//右手臂
  if(key == '4') ID = 4;//右手
  if(key == '5') ID = 5;
  if(key == '6') ID = 6;
  if(key == '0') ID = 0;//頭
}
void setup()
{
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
  uparm2 = loadImage("uparm2.png");
  hand2 = loadImage("hand2.png");
}
void draw ()
{
  background(#FFFFF2);
  image(postman, 0, 0);//基礎郵差
  fill(255, 0, 255, 128);//半透明的紫色
  rect(0, 0, 560, 560);//蓋上去
  pushMatrix();
    translate(185, 261);
    rotate(radians(angle[1]));
    translate(-185, -261);
    image(uparm1, 0, 0);//左上手臂
    pushMatrix();
      translate(116, 265);
      rotate(radians(angle[2]));
      translate(-116, -265);
      image(hand1, 0, 0);//手肘
    popMatrix();
  popMatrix();
  
  pushMatrix();
    translate(290, 262);
    rotate(radians(angle[3]));
    translate(-290, -262);
    image(uparm2, 0, 0);//右上手臂  
    pushMatrix();
      translate(357, 259);
      rotate(radians(angle[4]));
      translate(-357, -259);
      image(hand2, 0, 0);//手肘
     popMatrix();
  popMatrix();
  
  pushMatrix();
    translate(232, 200);//再放回正確位置
    rotate(radians(angle[0]));
    translate(-232, -200);//把旋轉中心放到(0, 0)
    image(head, 0, 0);//畫頭
  popMatrix();
  image(body, 0, 0);//畫身體
}

 課堂作業6
//week10_6_postman_many_angle_ID_saveStrings_loadStrings
//頭 身體 手臂 手肘 腳
PImage postman, head, body, uparm1, hand1, uparm2, hand2;
float [] angle = new float[20];//準備20個關節
int ID = 0;//現在要處理的關節ID
void mouseDragged()
{
  angle[ID] += mouseX - pmouseX;
}
void keyPressed()
{
  if(key == '1') ID = 1;//左手臂
  if(key == '2') ID = 2;//左手
  if(key == '3') ID = 3;//右手臂
  if(key == '4') ID = 4;//右手
  if(key == '5') ID = 5;
  if(key == '6') ID = 6;
  if(key == '0') ID = 0;//頭
  if(key == 's')
  {
    String now = "";
    for(int i = 0; i < 20; i ++)
    {
      now += angle[i] + " ";
    }
    lines.add(now);
    String [] arr = new String[lines.size()];//傳統Java陣列的資料結構
    lines.toArray(arr);//轉換成傳統陣列以便存檔
    saveStrings("angles.txt", arr);//小寫s會存檔
  }
  if(key == 'r')//讀入
  {
    if(R < lines.size())
    {
      float [] now = float(split(lines.get(R), ' '));
      for(int i = 0; i < 20; i ++) angle[i] = now[i];
      R = (R + 1) % lines.size();
     }
  }
}
int R = 0;
String [] another;
ArrayList<String> lines = new ArrayList<String>();
void setup()
{
  size(560, 560);
  postman = loadImage("postman.png");
  head = loadImage("head.png");
  body = loadImage("body.png");
  uparm1 = loadImage("uparm1.png");
  hand1 = loadImage("hand1.png");
  uparm2 = loadImage("uparm2.png");
  hand2 = loadImage("hand2.png");
}
void draw ()
{
  background(#FFFFF2);
  image(postman, 0, 0);//基礎郵差
  fill(255, 0, 255, 128);//半透明的紫色
  rect(0, 0, 560, 560);//蓋上去
  pushMatrix();
    translate(185, 261);
    rotate(radians(angle[1]));
    translate(-185, -261);
    image(uparm1, 0, 0);//左上手臂
    pushMatrix();
      translate(116, 265);
      rotate(radians(angle[2]));
      translate(-116, -265);
      image(hand1, 0, 0);//手肘
    popMatrix();
  popMatrix();
  
  pushMatrix();
    translate(290, 262);
    rotate(radians(angle[3]));
    translate(-290, -262);
    image(uparm2, 0, 0);//右上手臂  
    pushMatrix();
      translate(357, 259);
      rotate(radians(angle[4]));
      translate(-357, -259);
      image(hand2, 0, 0);//手肘
     popMatrix();
  popMatrix();
  
  pushMatrix();
    translate(232, 200);//再放回正確位置
    rotate(radians(angle[0]));
    translate(-232, -200);//把旋轉中心放到(0, 0)
    image(head, 0, 0);//畫頭
  popMatrix();
  image(body, 0, 0);//畫身體
}

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