2025年4月17日 星期四

12750272_陳昱瑄,week9

PShape body,head;
void setup(){
  size(400,400,P3D);
   body = loadShape("body.obj");
   head = loadShape("head.obj");
}
void draw(){
  background(204);
  translate(200,300);
  sphere(10);//原點的球

  scale(10,-10,10);//y要上下再返來
  shape(body,0,0);
  shape(head,0,0);
}

///week09-2-gundam-head-body-push-trt-pop

PShape body,head;

void setup(){

   size(400,400,P3D);

   body = loadShape("body.obj");

   head = loadShape("head.obj");

}

void draw(){

  background(204);

  translate(200,300);

  sphere(10);//原點的球


  scale(10,-10,10);//y要上下再返來

  

  shape(body,0,0);

  pushMatrix();

    translate(0, 22.5);

    rotateY(radians(mouseX-200));

    rotateX(radians(mouseY-60));

    translate(0,-22.5);

    shape(head,0,0);

  popMatrix();

}

//week09-3-gundam-uparm-upuparm
PShape uparm1,upuparm1;
void setup(){
   size(400,400,P3D);
   uparm1 = loadShape("uparm1.obj");
   upuparm1 = loadShape("upuparm1.obj");
}
void draw(){
  background(204);
  translate(200,300);
  sphere(3);//小一點 比較清楚

  scale(10,-10,10);//上上手臂
  
  shape(upuparm1,0,0);
  pushMatrix();
    translate(-4.1,19.9);
    rotateX(radians(mouseY));
    translate(4.1,-19.9);
    //translate(mouseX/10.0, -mouseY/10.0);
    //println(mouseX/10.0, -mouseY/10.0);
    shape(uparm1,0,0);//上手臂
  popMatrix();
}



//week09-5-gundam-uparm-upuparm-hand-keyboard-mouse-angle
PShape uparm1,upuparm1,hand1;
void setup(){
   size(400,400,P3D);
   uparm1 = loadShape("uparm1.obj");
   upuparm1 = loadShape("upuparm1.obj");
   hand1 = loadShape("hand1.obj");
}
float []angle = new float[20];//準備20個關節
int ID = 0;//關節的代碼 之後會用angle[id] 來改變值
void keyPressed(){
  if(key=='1') ID = 1;
  if(key=='1') ID = 1;
}
void mouseDragged(){
  angle[ID]+= mouseX-pmouseX;//X方向的移動 可改變某個關節的角度
}
void draw(){
  background(204);
  translate(200,300);
  sphere(3);//小一點 比較清楚

  scale(10,-10,10);//上上手臂
  

  shape(upuparm1,0,0);
  pushMatrix();
    translate(-4.1,19.9);
    rotateZ(radians(angle[1]));
    translate(4.1,-19.9);
    shape(uparm1,0,0);//上手臂
    pushMatrix();
      translate(-4.5,+16.9);
      rotateX(radians(angle[2]));
      translate(4.5,-16.9);
      //translate(mouseX/10.0, -mouseY/10.0);
      //println(mouseX/10.0, -mouseY/10.0);
      shape(hand1,0,0);
    popMatrix();
  popMatrix();
}
//week09-6-save-saveStrings-loadStrings
void setup(){
  size(300,300);
  rect(10,10,80,80);
  rect(110,110,80,80);
  save("fill.png");
}
int x = 10,y = 10;
void draw(){
  background(204);
  rect(x,y,80,80);
}
void mouseDragged(){
  x += mouseX - pmouseX;
  y += mouseY - pmouseY;
  String now = x+" "+y;
  lines.add(now);//println(now);
}
ArrayList<String> lines = new ArrayList<String>(); //ArrayList
void keyPressed(){
  String[]arr=new String[lines.size()];
  lines.toArray(arr);
  if(key=='s')saveStrings("lines.txt",arr);
  //if(key=='s') saveStrings(....)
}
//week09-7-save-saveStrings-loadStrings
void setup(){
  size(300,300);
  rect(10,10,80,80);
  rect(110,110,80,80);
  save("fill.png");
  another = loadStrings("lines.txt");
}
int x = 10,y = 10,ID = 0;
void draw(){
  background(204);
  if(another !=null){
    int [] now = int(split(another[ID],' '));
    rect(now[0],now[1],80,80);
    ID = (ID+1) % another.length;
  }
  rect(x,y,80,80);
}
void mouseDragged(){
  x += mouseX - pmouseX;
  y += mouseY - pmouseY;
  String now = x+" "+y;
  lines.add(now);//println(now);
}
ArrayList<String> lines = new ArrayList<String>(); //ArrayList
String [] another;
void keyPressed(){
  String[]arr=new String[lines.size()];
  lines.toArray(arr);
  if(key=='s')saveStrings("lines.txt",arr);
  //if(key=='s') saveStrings(....)
}










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